
GroundPlay
GroundPlay is a puzzle game set in a children’s bedroom at night, influenced by Tim Burton’s sense of humor, in which players must merge with toys to defeat an enemy threatening this whimsical fantasy world. The game features 3D graphics, but (similar to Little Big Planet) only 2D movement is allowed. The basic setting of a child’s bedroom reflects the world of children, but also that of adults who are reminiscing about their own childhoods. The animism thus invites players to recall the time in their childhood when things were still alive.
The GroundPlay concept, developed by students at HAW Hamburg, impresses with its diverse, colorful game world, immersive atmosphere, and timeless aesthetics. Furthermore, the concept demonstrates educational value through its varied puzzle challenges. Players must apply what they’ve learned in ever-changing combinations. Very well-designed puzzle progression is paired with original characters and abilities.
The DCP Jury 2013