
Carpe Lucem – Nutze das Licht
Carpe Lucem requires no adjustment or warm-up period and captivates players from the very first moment. It thus serves as a successful example of how the capabilities of a fundamentally new platform like HTC’s Vive can be put to excellent use right from the start. Carpe Lucem doesn’t rely on new gameplay, but rather adapts traditional puzzle game mechanics to the innovative VR platform within a calm yet atmospherically rich and harmonious setting. The technically precise implementation of the game mechanics allows players to forget the complex technical underpinnings, enabling them to focus entirely on constructing the virtual machines.
The DCP Jury 2016