Constance
Constance is a love letter to the Metroidvania genre. Its beautiful presentation and smooth animations immediately captivate players. The excellently implemented mechanics and abilities are learned intuitively as you dive straight into the gameplay. Constance cleverly invites you to explore and revisit the game world without becoming repetitive. The lovingly designed characters and enemies are particularly noteworthy. Combined with the aesthetic level design, atmospheric soundtrack, and creative sound design, it is on par with international genre giants. Thanks to the seamless transitions between game sections and the high degree of polish, Constance feels like a cohesive whole. The hours of gameplay fly by.
Compared to other platformers, Constance is particularly beginner-friendly and, thanks to its low frustration level, not only appeals to genre connoisseurs.
The DCP Jury, March 2026